A simple copy protection program is relativly easy to write.
First you need to lock off certain features of a program (I personally perfer a boolean tag) that will only be available when the key is purchased.
Then you need to set up two fields for the user to enter for registration the...
I am trying to write a Rog-O-Matic type program. What it basically does is run in the background and reads charecters from the screen and outputs information into the keyboard buffer that will move the charecter in the game. Unfortunatly I know almost nothing about A) Writing Terminat Stay...
I just double checked all the pointer references and those are all fine, so im thinking that they are too large for the heap. These are the structures im using,
tile = array[1..256] of byte;
tileset = array[0..60] of tile;
palette = record
r, g, b : byte;
end;
paltile = array[1..256] of...
Hey guys, me again..... Im now writing a tile based game, and it is spanned across several units. After a while it got to the point where it said that the program's data segment was to large. So i converted some of the larger variable structures into pointers and from there things compiled...
Alrighty this is a long one.....
I wrote a program that converts a file into a text file with the charecters 'A'-'P' as the only data in them. this works fine, but unfourtunately the resulting filesize is double the original, so im writing a series of compression procedures to reduce this...
I am doing research on encryption, can you point me in the right direction to websites where i can find detailed descriptions of already existing algorithms?
if u are useing 7.0 the fsearch function is useful so a function like this would work, needs the dos unit
uses dos;
function fileexist(filename : string):boolean;
var
s : pathstr;
begin
s := fsearch(filename,getenv('PATH'));
if s = '' then
fileexist := false
else
fileexist :=...
Hello Again,
I am now working on a sprite driven RPG. I am trying to figure out how to get all the npc's to move independently of the charicter but how do i coordinate it so that when the user enters a command to move it immediatly replies even though all the NPC's are still moving. Is there...
Hello Again,
I'm working on a file encryption program which utilizes Wolfram's Cellular Automina in order to generate seemingly random alterations in the encoding... well anyhow I want to have the user enter a Longint key and convert it to a 16 cell boolean array. I've tried to figure out how...
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