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Recent content by tassingremi

  1. tassingremi

    multiple rising edges(clocks), falling edge

    yeah! That's what i did. thanx anyway. The multiple architectures stuff didn't work because the compiler was only considering the last one.
  2. tassingremi

    multiple rising edges(clocks), falling edge

    I try using multiple architectures for the same entity but still don't if it will work.
  3. tassingremi

    multiple rising edges(clocks), falling edge

    Hi all, i would really appreciate to get some help here. Basically, i have a component with 3 inputs(buttons) and i need to check if any of them has been pressed or released for further use. So i wanted to deal with them as they were just clocks. But it seems like multiple clocks are not...

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