I'm trying to use .GDF font files with the PHP imageloadfont function:
http://us2.php.net/manual/en/function.imageloadfont.php
However all the .GDF files I find are created on x86 platforms/servers. Since my host is a SunSPARC server, it's not able to read these files, quote from the above...
_lv is a loadvars() object
EVS#### are just regular variables loaded from a script (externally).
The source is at http://www.sac-yolomvcd.com/flash/evs.fla
I have about 70 variables loading into a flash project, they are all named EVS####
(ie: EVS1234, EVS1235, EVS1236, etc)
I want to manipulate each variable coming in. Is there a way to do a for each loop? Here is an example of my current code:
if (_lv.EVS2902 > 0) {...
Can anyone download my project:
http://www.sac-yolomvcd.com/flash/evs.fla
And see if they can find why the mouse-over swapdepths are not working properly?
Thanks!
-Matt
Can someone take a look at:
http://www.sac-yolomvcd.com/flash/evs.fla
And make any suggestions for a better way to swapdepths? As you can see, on bootup, the red dots are coming in behind the ones that auto pop-up and such.
Checkout the .fla, mouseover all the objects, and you'll see where...
Perfect! Now how can I get the 415 to appear as the dynamic text? I tried setting the dynamic text box to
daddy
_parent.daddy
_root.daddy
doesnt seem to work
any ideas?
Maybe something's wrong with my MX? It's giving me this on run:
Scene=Scene 1, Layer=FrontMap, Frame=1: Line 1: ';' expected
_lv new LoadVars();
Scene=Scene 1, Layer=FrontMap, Frame=1: Line 8: Unexpected ')' encountered
)
Ok I set it up as you said in:
http://www.sac-yolomvcd.com/flash/evs2.fla
But I'm getting a few errors at runtime.
Be sure to download evs2.fla and not evs.fla
Thanks a ton for your help!
I need to use the results of dynamic variables to choose whether or not a movie plays. The problem is, it takes about 3-5 seconds for the variables to load from our database, and by then Flash is already done loading.
So I need it to
Start
Wait for dynamic variables to load
then continue...
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