thanks !
I just found the same error and it works :)
I tried first with the istream, then tried with the ifstream to see if it would work, but forgot to re-declare correctly the function definition.
sorry for my mistake and thanks again ;)
Hi everyone, I'm not a C++ guru and so would need a little help please !
For 3D matters, I created a class vertex3D:
class vertex3D
{
public:
float verX; // x coordinate
float verY; // huh :)
float verZ;
...
As I save the coordinates in a file, I added the operator << to my class...
Thanks for helping me !
During an interview for a CG programmer position, the recruiter noticed I had good skills in XML, and talked to me about a project he was planning: a sort of multi-player online game (not many players I think), on internet. The "game" would be limited to a little circle...
Hi,
I'd like to built a program to design my levels (working on a game engine), but I'd need to add controls elements next to the 3D window. Is there a way to make OpenGL and MFCs work together ? (I'd rather not use the glui user interface, too messy and there are fewer controls)
thks :)
first of all, hi everyone as this is my first post. I hope you won't get angry at my English, as this is not my first language.
I'm not sure if this is what you're asking, but I made a very basic game (uni assignement, no time :) ) with VC6.0 and DirectDraw 8.0 (easier). To sum up, it's a...
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