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looping animation

looping animation

(OP)
i need to create a walking animation in ts 6 that will loop of course, so the beginning and end key frame should be identical but how do i copy the first frame and apply it to the last frame so that they are identical?

thanks for your help.

RE: looping animation

The most annoying way is to manually set the position using the object info window (right click on the cursor flyout button to display it). Move to the first keyframe, grab a piece of paper and write down all the numbers (location X,Y,Z, Rotation X,Y,Z, size X,Y,Z). Then move to the last keyframe and type those same numbers in to the box.

This becomes excruciating if you've got numerous sub-objects and each one is moving (it takes a lot of typing & re-typing).

A far easier method that I've tried and it's worked fairly well...
First off, I'm assuming that your animation is pretty much complete - in the last keyframe your object should at least be close to the starting position.
In the scene editor window, select the object that you want to manipulate. Click the Repeat button and all the keyframes & animation for that object will be duplicated. You can now expand the object and delete the extra keyframes that you don't want or don't need. Done (except...)

NOTE: TrueSpace has this 'feature' wherein it will accelerate an object at the beginning of its animation and decelerate it at the end of the animation. If you're creating an animation that will eventually loop (outside of TrueSpace) then you'll notice a slight hiccup as it slows down & speeds up. You can avoid this by not deleting the extra keyframes and just rendering a subset.

E.g. You want an animation to have 120 frames. With keyframes every 30 frames, you've create keyframes at 0, 30, 60 and 90. When you click Repeat, it'll duplicate those keyframes giving you an animation that goes from 0-210 (120=0, 150=30, 180=60, 210=90). Don't delete 150 on, leave them where they are and render frames from 60 to 180. Hopefully, the acceleration will take place from 0-30, the deceleration in frames 180-210 and everything in between should be at a constant speed.

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