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problem with making textures non transparent

problem with making textures non transparent

(OP)
how do I texture a common shape {} without having al the black appear transparent?

RE: problem with making textures non transparent

Sorry - no 'for sure' answer from a knowledgeable source here.  Just a "Huh? VRML? There are people still playing with that?" howdy-hey from a guy that was looking to see if PowerBASIC was on the list of forum languages. I'm one of those suckers that bought an Amiga 3000 from that west-coast liquidater (Bodega Bay?) just before it was publicly announced that Commodore was belly up.sad  My VRML play harkens back to those days.
Anyway, back to YOUR problem...
  On the theory that my answer may be better than the 'no answer' it looks like you're getting - you may need to define/change the 'black' in your texture to an RGB value other than 0,0,0 - like 0,0,1.

Just a thought. Good luck!


  
 

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