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stevieg101 (TechnicalUser)
20 May 09 10:32
O.K, i placed a thread on here a while back asking how can i use a 2d logo with the illistrator 3d-bevel and extrude tool. I was told i need to convert the image to vector to do this, but wasn't given any further instructions, maybe this is a simple process and self explanatory but i still can't do it.

Basically when i use the live trace tool, it seems to have traced the logo but when i put in the 3d bevel and extrude it puts the effect around the outside canvas/background of my image, not the logo itself.

I need help on how to cut out the logo from the background and use all the elements as one single layer that i wish to add 3d to.

Can anyone please help, i'm fluent with Photoshop but not with illustrator so please can anyone give me a step by step easy to understand guide on how i can do this ?

I'm using photoshop/illustrator cs4 on windows

Thanks

Steve
Pixelchik (TechnicalUser)
20 May 09 11:28
Depending on your LiveTrace settings, it will also put a vector background around your traced object. So you have to delete that background before you can extrude your graphic. Use the Direct Selection tool to select the background and delete it.
stevieg101 (TechnicalUser)
20 May 09 15:50
That's what i want to do but don't know how ... i just tried selecting the image with the direct selection tool(after live trace and expand) all the lines are selected but i ctrl x to delete background and the whole thing deletes.

Can i have a little more details on how to do this please ? maybe i have the wrong settings or something ? I'm sure there is something really simple i'm missing here.

Thanks
stevieg101 (TechnicalUser)
20 May 09 15:54
Angon, i just cracked it, Thanks anyway pixelchik - Todays a good day - lol

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