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Exporting models with textures from carrara to shockwave3d..bug?

passcheck (TechnicalUser)
4 Jul 05 18:58
Hello,
I am new to the shockwave 3d stuff, and am already suffering from a major problem..
the problem is that when exporting a model with textures from carrara3 to directorMX in a shockwave3d format, the texture won't be applied correctly as in carrara when it's in director..
I obbserved this: by default, in director the texture Mode should be to #none which is supposed to be a mode which keeps texture settings from the importation from the 3d program. So something have been wrong in the exportation somewhere.. i'd guess
the texture seems to be applied a bit like if my object was a sphere, which is not the case..
also, when in director i try to change the texture mode to #wrapPlanar it doesn't work as it should.. it's far from planar, but I can't really describe what it gives it's too deformed.. so needless to say that texture mode #wrapSpherical and #wrapCylindric looks even more deformed..
So if you have any suggestion on how to solve this , help will be appreciated..
thank you

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